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ARC Raiders coin farming's all about smart risk vs reward: hit high‑tier POIs, route fast extractions, protect Safe Pockets, skip trash loot, and chain 50k+ per hour without throwing lives away.
If you are playing ARC Raiders like a casual shooter and not as a coin printer, you are leaving a lot on the table, and that is exactly why some players end up checking sites like EZNPC when they just want to buy game currency or items instead of grinding for hours. The big mindset shift is simple: stop hoovering up every grey item you see. Those trash pieces clog your bag and pay almost nothing. You want your inventory full of green, blue, purple gear and the gold‑marked valuables that vendors actually pay for. If it does not look special or marked, just keep moving. Once you get used to ignoring junk, your income per run jumps fast.
Solo Runs And Fast RoutesWhen you are solo and only have ten minutes, you do not want drama, you want a clean loop. Dropping at Speranza South and cutting straight to the Hydroponic Domes is hard to beat. The place usually spits out biotech vials and circuits, and they stack nicely. You can grab a bunch of containers, hit a couple of side rooms, and still be jogging toward the Alpha‑1 extraction with time to spare. A tidy run like that can give you around 25k with almost no real risk. Once you see how easy that feels, random wandering around the map starts to look like a waste of time.
Squad Routes And RiskWith a full squad, the game changes a bit, and you can afford to be greedier, but not stupid. A solid route is Grandio Apartments into Factory Outskirts, then Rocket Assembly if everyone is feeling sharp. Grandio is where you check bedrooms and wardrobes for jewellery and small valuables that sell well but do not weigh much. Factory Outskirts usually offers more industrial loot and some decent crafting stuff. Rocket Assembly is where the mechanical cores live, and those things are heavy, awkward, and worth it. At around 8k a core, you only need a few to turn a run into a proper payout, but the longer you stay, the more likely someone tags you on the way out.
Gear, Bags And Knowing When To LeaveA lot of players try to solve everything by slapping on heavy armour, then wonder why they keep dying on open ground. Being slow in ARC Raiders is basically asking to get farmed. Lighter builds with guns like the Bobcat IV or Tempest let you shred bots and reposition fast. Always keep a couple of Medkits ready and a Surge Shield for when things go sideways. The Safe Pockets are your real insurance, though. As soon as you grab your best single‑slot item, throw it in there so you at least walk away with something if you get sniped. In your main bag, filling the bottom with stackable items and leaving the top for singles makes looting under fire a lot smoother. And do not chase 100 percent bag capacity. Aim to extract at roughly 80 percent full. Staying "for one more box" is how you lose half an hour's work in ten seconds.
Crafting, Value And Long Term GrindThe crafting bench looks boring at first, but over time it quietly prints money. Breaking down scrap pallets in factory areas, then turning the parts into purple items, often pays better than selling the raw junk. You will not notice the benefit after one run, but it adds up over a few sessions. Think of it as long‑term income that backs up your lucky drops. If you have had a run of bad luck or just do not want to rely on RNG all night, you can lean into crafting for a bit, and if you are really burnt out on looting for a day, there is always the option to look at things like ARC Raiders Coins so you are not stuck grinding when you would rather just jump straight into fights.
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